So for anyone paying attention, E3 is currently on. Sony had their press conference a day ago, and some dope as shit games were announced. The main one I care about is Hideos new game. As some of you may or may not know, Konami really appeared to have screwed Hideo and fired him after MGSV. Sony immediately ran to him and gave him untold amounts of money to make them a new game, with all the room he would need to work freely.
So he turned up this year at E3 and walked on stage like a boss to announce hes back:
And then they showed the trailer for his new game: Death Stranding
Dope. As. Fuck.
Only a Hideo trailer can make no sense and be as insane as that but still get me hyped.
Norman Reedus is doing the motion cap and playing the main character. He's best known for the TV series the walking dead.
So its clear now that he is the man in the space suit Hideo has been teasing about.
He's also got USB drives around his neck, that in a high res image you can see have math equations on them.
how often do you see the world and dream of a simpler time? before terrorism, before economic downturn, before all the voices in my head and all their terrible terrible secrets?
well minesweeper is just a great way to remember that magical fantasy land never existed and the voices were always there.
Minefields exist that were laid down decades ago, many still exist to some extent in some territories. They have endured longer than the ideologies that started the wars that led to them being created and laid down. Every now and again you hear in the news shells and mines from distant wars gone by, undetonated until come across by some oblivious civilian. Neither enemy nor ally because the cause the weapon was created for is obsolete and irrelevant.
all the blue countries are those that are members of the Ottawa Treaty, who have accepted the ban on production, stockpile or use of anti-personnel mines. The countries that haven't signed are ones with disproportionately assertive foreign policies.
I don't think I've made it crystal clear on this forum about how much I FREAKING LOVE the Witcher series now.
The Witcher Wild Hunt (which was released a year ago this month) was easily one of the most incredible games I've ever played. A good guys CD Projekt Red have been making awesome DLC for this game, with the new expansion due this month. Details below: (shameless copy and paste, bite me)
30+ hour adventure.
Over 90 new quests.
Over 40 new points of interest.
Dynamic points of interest system. Killing bandits in their main hideout will affect the number of enemies in surrounding camps.
14000 lines of dialogue (Hearts of Stone had 6000).
100 individual pieces of armour (including new Witcher sets).
More than 20 new monsters.
New Game + maximum level increased to 100.
Armour and Weapons:
New Witcher armour class ‘Grandmaster’.
New armour merchant who is the only one able to craft this level of Witcher gear.
Can get blue, hooded armour from Witcher 2, armour from Witcher 1, Ursine Witcher armour with furry pauldron that was in the artbook but cut from the main game.
More than 30 new weapons.
Can now dye armour. Dyes can be bought from a merchant, crafted or looted. Only obtainable in Toussaint. Pink is among the colours.
You can acquire the golden, plumed armour of the Touissant knights, and the same goes for Roach! New Mutation System:
Mutations. 12 new abilities. Mechanic is unlocked through a quest started by a letter from Yennefer. Examples: Signs can have critical hits causing the enemy to explode, instead of dying Geralt is healed and has damage immunity, opponents knocked down by AARD freeze and die instantly. Can only utilise one at a time.
The UI resembles Witcher 2’s character customization screen. Basically they’re super strong abilities/stat boosts that require mutagens and skill points to unlock. Can only pick one at a time but you have to unlock earlier ones to get the others.
Despite unlocking it at level 34+ (recommended level to venture to Touissant) the system and anything you’ve unlocked carries over to New Game+ so you won’t have to unlock it again.
Greatly redesigned User Interface.
Can now rotate Geralt in stats screen.
Books moved to glossary.
Upon looting a readable item a little notification pops up in bottom left of screen. Upon clicking in the right stick (on Xbox One controller), you can read the text of recently looted books, letters, notes etc without having to go to the menu, inventory, finding the right book and so on.
Option to remove fish-eye effect from witcher sense.
Geralt gets his own motherfucking vineyard.
It’s called Corvo Bianco.
You can renovate it with large sums of money, the option I saw was for 5000 Orens.
You can add a greenhouse of sorts where you can grow herbs for all your witcher potion needs, an armourer’s table, a stable for Roach (with its own stat bonuses), upgrade your bed, renovated interior and exterior, secret lab, guest room.
Guest room where old friends will come to stay. They said the names Triss and Yennefer, but were reluctant to reveal the names of anyone else who might visit. Surprise Iorveth/Saskia visit??
Scaffolding and workers will appear after you choose to build something. Each change takes a certain amount of in-game time to complete, but you can just meditate til everything’s done.
Can display your armour, weapons, paintings and books.
Some paintings can be bought, or specially made, others are obtained through quests.
Over 2 hours of new musical content in the game.
The title screen song is a reworked version of the Bruxa song from the CGI trailer.
Can enter Geralt in a tournament, creating his own logo and team colours.
Can enter under a fake name, although you may not fool everyone.
You can of course race horses, but other events involve crossbow shooting and a grand melee. Seems like there will be more but they didn’t want to say.
No new unique weather effects, but the lighting has been prepared specially to reflect the feeling of Southern Europe.
No new hairstyles.
As of the preview event (3/5/16) they were still working on the final boss fight.
Grass has been optimised, more of it but less expensive.
Improvements to cloth tech (see interview for more detail).
New sword sheathing option. With this new option Geralt no longer automatically unsheathes his sword at the start of combat. Also, he no longer switches weapons to match the opponent. The player has to do it on their own.
Nilfgaard and Northern Kingdoms physical Gwents cards exist, unsure if they’re being packaged with this expansion.
A FREAKING 30 HOUR EXPANSION FOR 28 NZD.
CD Projekt Red deserves a medal of honor or something. They are the best developers, really respect and care about their player base and don't Jew you out of your money.
I can't wait to have my own vineyard...
The new map Toussaint looks so pretty:
And the new UI looks so great too, way better than the old:
It looks like this new version introduces a "district" concept. Some specialised buildings will be contained in hexes exterior of your city hex, like how farms and mines and stuff are now. So if someone invades you they can stomp on a science hex without having to reduce your entire city. Other "districts" might exist for industry, military, and others? Also, when building wonders, they must be build on the appropriate hex, rather than the city's hex being the correct type. This makes choice of general area more important than ever, and forgives a poor choice for the specific hex that you found your city on.
It also looks like science is getting revamped. Completing "quests" will increase the speed that you acquire specfic technologies. An example was construction of a quarry would give you 50% boost on researching masonry.
It looks like the AI will be better, specifically less arbitrary, will "agendas" that are like random modifiers on set personalities. It sounds like the personalities will have a greater effect on how each AI civ plays it's game.
Now this arcade can emulate everything from early Atari to PS1, Sega Dreamcast (even PSP now) and everything in-between. I mainly use the arcade for actual arcade games, however I've been diving loads into all the awesome consoles of the old days since I have access to entire game libraries at my fingertips.
So begins the start of my problem: being able to play every game on every console from the 90s and below sort of back fired on me. Instead of scratching that itch of being able to play any game from any console I chose, it really just made me want to play those games on their original hardware.
So I bought a few retro imitation USB controllers like NES and SNES controllers and plugged them into the arcade. It felt good to play the games more natively, but it still just quite wasn't doing it for me.
The next thing you know, I bought an original NES. And so begins my new stupid expensive hobby.
I am now a proud owner of an original 1985 NES console. It's the front loader version. My initial purchase bought me the console, a controller, and the games Super Mario Bros and Duck Hunt (both goddam classics. Since then I've acquired a few more games for it and a NES Zapper. One of the first home light guns released.
The console itself is in very nice condition, almost no yellowing at all (whats yellowing you ask? Basically the reaction of UV light and the bromine they put in plastics back in the day). It works great too. It's been region unlocked, which was super easy to do for a NES (just clip a pin inside it) so it can play PAL and NTSC games. It's a PAL console itself and I'm hoping I'll get a few years out of it. It has no moving parts inside (no disk drives etc.) but I'd be lying if I said I wasn't paranoid that this 35+ year hardware might just blow at some point.
I paid $190 for it, which is fairly reasonable considering its great condition. They go for alot more on Trademe and sometimes less to but condition etc. varies widely.
The console is pretty basic. Games go in front, you turn it on, any issue hit reset.
The iconic NES controller is probably my favorite though. Its not particularly comfortable after awhile, and my hands are too big for it, but I love the buttons and dpad.
So here's my collection for it so far:
From left to right we have: Castlevania, Defender of the Crown, Wild Gunman, Operation Wolf, RYGA, Super Mario Bros + Duck Hunt, Excitebike, Soccer, and about 190 games in 1 cart.
Castlevania for those who know is a super popular series and a rare game to have, costs me $50 alone. Wild Gunman, Duck Hunt, and Operation Wolf are all light gun games and boy do I love me some light gun games. Duck Hunt has to be my fav next to Wild Gunman. Such classics.
And here's the setup in action. The NES Zapper is so comfy and a such a satisfying gun to use. Wild Gunman is pictured on the TV.
My first impressions when using it were 'I think I've gone too far back'. I thought it would be cool and all to have an NES, but damn this shit is old. All in all I'm happy with my pickup though.
Not everything I'll pick up and be posting in this thread will be considered 'retro'. I would consider the following 'old school' but not 'retro' just yet.
Now that I have the bug for collecting shit I've been checking out second hand stores and auction houses. I scored an original Xbox for $20 in an auction with no cords or anything. Cords are cheap enough and I'm lucky enough to be borrowing a controller for now.
The Xbox works great an only needed a clean up. The day after getting it I looked in a bargain mart and shit you not found Halo 1+2 and a bunch of other great xbox games for like $10. So I've already got some decent games to go with it.
I wanna try collect some decent multiplayer games as the xbox is natively 4 player which is great.
All together on a decent sized CRT TV in my garage <3
I plan to continue to update this thread as I collect more gear. Currently I've got a couple more things to show but I'll do that in my next post.
PlayStation VR launches this October, priced £349.99/€399.99/$600 NZD A transformative new gaming experience is nearly upon us
PlayStation Blog Wrote:With the annual Game Developers Conference in full swing, I’m pleased to give you an exciting update on PlayStation VR. Today, we are announcing that PlayStation VR will release in October of this year for a recommended retail price of £349.99/€399.99/AUD$549.95/NZD$629.95.
That is a bit later than the timeframe we previously stated, and I want to thank everyone for their patience and continued support.
PlayStation VR represents a transformative experience in gaming, and we wanted to take the time needed to launch with a broad variety of content and a sufficient supply of hardware. We are beyond excited to deliver to consumers the amazing experience that PS VR offers.
I’m also pleased to reveal the final consumer version of PS VR, including all of the contents that will come in the package.
Today, more than 230 developers are building content for PlayStation VR, from smaller independent teams to larger studios at the industry’s top publishers. We expect to have more than 50 games available from launch in October 2016 until the end of the year. Of course, the full promise of PlayStation VR will continue to grow over time as talented developers create new experiences and new genres that wouldn’t be possible outside of VR. The future looks bright indeed.
Additionally, The Playroom VR, from our very own Japan Studio, will be available as a free download from PlayStation Store for all PS VR owners at launch. The Playroom VR will include six games that can be enjoyed with friends and family, demonstrating why we believe virtual reality can also be an impactful experience when it’s shared.
All those who purchase a PlayStation VR system will receive a PlayStation VR Demo Disc that will feature a number of playable experiences from some of the best games from the launch line-up.
The standalone PlayStation VR headset will be launching in UK, Ireland, France, Germany, Austria, Switzerland, Spain, Portugal, Italy, Belgium, Netherlands, Luxembourg, Australia, New Zealand, Poland, UAE, Saudi Arabia, Denmark, Sweden, Norway, Finland, Russia and Czech Republic, in October 2016.
PlayStation VR will be available to pre-order soon. For all the details on PS VR and information on how to pre-order head over to playstation.com/psvr. Please note, the PS4 system, Dualshock 4 wireless controller and PlayStation Camera are sold separately.
With PlayStation VR, the future of gaming is almost here. We’re excited to share more with you as we head into launch later this year.
Mar 16 By: Andy HousePresident & Global CEO, SCE
No Man’s Sky release date confirmed: 22nd June 2016
PlayStation Blog Wrote:Pre-orders for retail, limited and digital editions open today
Hi everyone. First off, the big news: we’re very excited to announce that No Man’s Sky launches in Europe on 22nd June 2016 (24th June in the UK). Players will be able to start exploring Hello Games‘ procedurally generated universe and claiming their discoveries from then on.
The second piece of news is that there WILL be a Blu-ray version of No Man’s Sky hitting shops near you. We know some people have guessed at this already, but we’re pleased to be able to officially confirm it.
In the background, Sean Murray has been working with Dave Gibbons (co-creator of Watchmen and Kingsman), James Swallow (Mass Effect, Star Wars, Deus Ex writer) and famous sci-fi book cover artist Angus McKie to create a comic book sharing some of the lore of the game. We all thought it would be cool to include this along with a gorgeous art book from the game, a SteelBook with unique artwork of the Atlas, and a dynamic theme by Mr Div (well-known 3D visual artist and creator of the No Man’s Sky logo) in the Limited Edition we’re also releasing.
Finally, we’re also opening up pre-orders today on both the physical editions and on the digital version. Please check with your local retailer for details on their exclusive pre-order offers.
We hope you’re looking forward to exploring No Man’s Sky as much as we are! Find out more here.
Goddam that leak about the price a couple of days ago was right though. Its a $100 indie game. Although I'd say Indie loosely as Sony hasve poured a lot of money into the development and marketing of this game.
Looks pretty dope though and it's getting a physical edition as well! Really hoping for VR support too, and the lead dev almost confirmed so here:
Although it sounds like it won't be handled by them, or that it will be patched in post launch. Will have to wait.