(14-12-2015, 02:24 PM)AdminGG Wrote:
(14-12-2015, 01:49 PM)Jargonion Wrote: 5. Hotline Miami 2
Compared to HLM, HLM2 is a step down. That being said, it's still a solid game, albeit with a jump in difficulty and stupid bullshittery. The music is stop top-notch, controls are (for the most part) solid and instantly responsive, mission variety is excellent. The only let downs are the illusion of viable tactics available to the player per level, and the maps being a little too open with enemies of screen, making trial-and-error the only way to master a level.
Oh yeah, I forgot I played Hotline Miami 2. Probably speaks to what I think about it. I agree with all your points. While in the first you could see 90% of enemies then trail and error a few tactics and learn to get through, HLM2 makes you trail and error crap as you say because 90% of enemies are off screen that you can't see. Get shot, wonder where it came from, try again. Get shot again, wonder where that shot game from, try again.
Everything else is pretty great, although I haven't finished it 100% yet. Oh and I miss being able to pick your mask before going into a level. HLM2 is more story based, which I suppose is fine. But you play more defined characters which have their own weapons/abilities. Instead of HLM1 one character with all the different masks you could choose from to tackle it your own way.
Oh, man, you in a shitty ride in hardmode. If the regular difficulty is challenging for you, try Dead Ahead, Takeover, and Beard's final mission, I believe it's called Meltdown, in hardmode, all together, it took me around 50 hours, half of that coming from Dead Ahead.