23-09-2018, 07:26 PM
Hi guys,
I thought I'd pitch this to Taco over steam, but I might as well do it here.
What's the coolest thing about Minecraft? If you answered with anything other than some variation of "exploring someone else's server that's been running for ages and finding lots of ruins and hidden things", then you can stop having your government subsidised retard wrangler read this to you here.
There used to be a minecraft thing where you'd make a single-player game, play for a while, then pass the save file off to someone else. Over a few cycles of this, you'd get this cool world full of awesome shit. That was something Minecraft tried to do by default, but didn't quite get right. Rimworld has a similar attempt at generating ruins, but they're just shit-boring rectangles of stone and floor.
So, what if one of us started a save file. Everything randomised. Once a disaster occurs, and the colony falls into death and ruin, we pass it off to the next guy. Using the dev mode, we can instantly spawn in a random wandering pawn (or three), and start over. This time, though, there's already a bit of infrastructure lingering from a colony long since gone. Eventually, (or more likely, after the only other participant's turn), after enough time, the save will come back to you, and you can see the result of many colonies building on top of each other.
I don't see why we couldn't eventually beat the game in this mode.
Anyone want in?
I thought I'd pitch this to Taco over steam, but I might as well do it here.
What's the coolest thing about Minecraft? If you answered with anything other than some variation of "exploring someone else's server that's been running for ages and finding lots of ruins and hidden things", then you can stop having your government subsidised retard wrangler read this to you here.
There used to be a minecraft thing where you'd make a single-player game, play for a while, then pass the save file off to someone else. Over a few cycles of this, you'd get this cool world full of awesome shit. That was something Minecraft tried to do by default, but didn't quite get right. Rimworld has a similar attempt at generating ruins, but they're just shit-boring rectangles of stone and floor.
So, what if one of us started a save file. Everything randomised. Once a disaster occurs, and the colony falls into death and ruin, we pass it off to the next guy. Using the dev mode, we can instantly spawn in a random wandering pawn (or three), and start over. This time, though, there's already a bit of infrastructure lingering from a colony long since gone. Eventually, (or more likely, after the only other participant's turn), after enough time, the save will come back to you, and you can see the result of many colonies building on top of each other.
I don't see why we couldn't eventually beat the game in this mode.
Anyone want in?
![[Image: Nsi2Ruz.png]](http://i.imgur.com/Nsi2Ruz.png)